π0π

building a raspberry pi based sample sequencer

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Tag Archives: audio

Work on the GUI

Posted on September 17, 2013 by pi0pi

The core audio engine is (mostly) in place, it’s time to work on the graphical client. The client is written in C/OpenGLES and uses SDL to give interactive keyboard/mouse input. Here’s a sneak peak at work in progress-

Shot of the in-progress GUI

Shot of the in-progress GUI

| Tagged audio, drum machine, opengl, pi0pi, raspberry pi, sequencer, softsynth | Leave a comment

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